The Network Unit (NU) Token is the life blood of our decentralized multiplayer infrastructure.

Let me introduce you to the Network Unit Project
NU is a decentralized worldwide collaboration of computing power addressing the issue of
- Plenty of computing resources and bandwidth on PC's and servers remain unused.
- Writing your own network code and managing your own servers can be complicated, time consuming and expensive.
- Without interesting incentivization gamers can quickly get bored of a potentially great game.
- Limited infrastructure at game launch can turn a good game into a failure.
- NU leverages these unused resources for it's multiplayer infrastructure.
- With NU developers can be freed of having to write complicated network code and the infrastructure that drives it for a reduced cost.
- NU is unique as it rewards gamers that connect their wallets to their gaming accounts.
- The NU Platform can seamlessly migrate players to larger servers
By allowing gamers and service providers to participate in our unique mining process, we will create an ultra-fast, blockchain controlled multiplayer infrastructure rentable by developers.
Network units is an approach to Decentralized multiplayer gaming and
to give developers a simple method to incorporate multiplayer
usefulness. We will utilize the Ethereum blockchain and its smart
contract usefulness to make a platform that will permit equipment
proprietors (specialist organizations) to share their unused Bandwidth
and CPU assets with developers who might generally require their own
particular servers to drive their multiplayer usefulness and gain tokens
for doing as such. Gamers can mine tokens from the platform by
associating their wallets to their gaming records to end up plainly
dynamic customers. Thusly Network Units has a remarkable mining process
with two altogether different yet fascinating approaches to mine tokens.
Network units platform is based on the Ethereum Blockchain and smart contract capability to offer a comprehensive platform for the gaming community.
Systems administration is an approach to decentralize multiplayer recreations and give designers a simple method to coordinate multiplayer highlights. We will utilize the Ethereal blockchain And Intelligent Contract highlight for the audit MAKE A Platform That Enables Owners Hardware (PROVIDER SERVICES) Shared Unused data transfer capacities and CPU assets WITH engineers who for the most part require their own particular servers. to create tokens. Go along with it can have the capacity to separate the chips from the stage by interfacing them to their amusement record to end up plainly a dynamic client.
Accordingly, organize units have one of a kind information mining forms in two altogether different however intriguing approaches to separate tokens.
Price bonus & Token Unit Network
MMORPG allows many players to interact in the world of games together. Generally, MMORPG
Today’s models are free to play however premium content can be purchased. This model has attracted the attention of the many users though; the majority of them will not buy any premium content. NU willso
Interesting options for developers who want to save on hosting costs to make it more reliable and fast the service. In addition, the development time can be reduced by using our flexible multiplayer framework as opposed to developing one from scratch.
The use of the model of “Free to Play” was originally used to attract more players. This can be very difficult For developers who put their heart and soul into a project only to find that the cost to maintain it much bigger than their estimate. This puts them in situations that are not profitable because of the need to invest their own money just to keep their projects alive. Every opportunity to save money is the opportunity to allow the project developer to endure, give them more time to improve and manage to get it done project.
The model of “Free to Play” MMORPG isn’t the only usability for platform NU. It is also profitable for the subscription-based MMORPG multiplayer game action and FPS’s, every turn of game-based or real-time and even unique titles that don’t have a specific genre. There is an opportunity for save money for better services is an advantage because it makes sure that the greater profit margin and Minimal losses and, most importantly, the developer can save time.
For Service Providers
The token holder of the 10,000 + the NU would be eligible to rent their hardware to the NU as platform Service providers. They will receive as a gift token to rent out their resources to developers. This not only makes the network more robust and more secure but also allows the holder with the the opportunity to mine with contributing to their hardware. This is a business that is very original and pure transactions where both parties have mutually beneficial arrangements.
For Active Clients
Active clients are players who have connected their wallets to their gaming account.Their role is Add an extra layer of verification for service providers. This to make our network stronger and more dependable. Not only does this encourage gamers to install or connect their wallets, but also give this user a chance to mine while playing games that supported their selection.
Features Techniques Masternodes/Service Providers Masternodes will be asked to provide the stock and running the host application. This host the application will serve the request based on framework multiplayer
ICO and TOKEN DETAILS:

Event Details Presentation of Network Units
Presale Begins: November 8, 2017 1:00 PM UTC
Presale Expires: December 23, 2017 1:00 PM UTC
Cap Cap Presale: 10,000 ETH
Minimum Presale Cap: 500 ETH
Token Price: 1 ETH = 500 NU
Minimum Transaction Amount: 0.01 ETH
Distribution: Smart Contract is used to generate tokens directly after receiving ETH. Token base rate is transferred to the contributor’s wallet instantly. Presale Quantity Bonus Price will be released gradually after Crowdsale. The transfer is locked until the Crowdsale ends
Multiplier Bonus Quantity Presale
0–50 ETH = 35%
50–250 ETH = 40%
250 or greater = Contact Us
Road Map
2015
● Evil Badger Company Registration
● Release of Wood Smash 3D on iOS and Android
2016
● Release of El Mirador on iOS and Android with Cardboard VR support
● Expansion to Holographic and VR Research & Development for applications, gaming and entertainment
● Experimentation of .netcore viability for multiplayer server functionality
Q1 2017
● Research into current Hosted Multiplayer Framework Solutions
● Research Optimization code for Dark Experiences on VR & Holo
Q2 2017
● UDP and RUDP library experimentations
● Zombie Mocap Development
● Spatial Mapping Implementation for HoloZombies
Q3 2017
● Bled of State Political Fighting Game Release to iOS and Android.
● Network Units Service Provider Application Proof of Concept Development
Q1 2018
● Initial Smart Contract Development for Verification Reputation
● Network Units Framework Proof of Concept Demo Release
● Acquire more Programmers as Contractors and/or Staff
Q2 2018
● UDP and RUDP library conversions to .netcore.
● Viability Studies of TCP integration.
● Initial Smart Contract Development for Active Client Verification
Q3 2018
● Initial Smart Contract Development for Masternode Staking
● Initial Release of Service Provider Application
Q4 2018
● Release Network Units Unity Asset with initial Real Time Action Networking functionality.
Q1 2019
● Blockchain Storage and Database viability research
● Flagship Title Release 1
Q2 2019
● Full Integration of Reliable RUDP and or TCP protocols
Q3 2019
● Flagship Title Release 2
Q4 2019
● Next Phase Release of Network Units Unity Asset with TCP and or RUDP functionality.
Q1 2020
● Flagship Title Release 3
For more Information please visit:
Ann Topic: https://bitcointalk.org/index.php?topic=2313083
Website: https://networkunits.io
Whitepaper: https://networkunits.io/dl/network-units-whitepaper-latest-3.pdf
Twitter: https://twitter.com/network_units
Telegram: https://t.me/networkunits
Medium: https://medium.com/@networkunits
Reddit: https://www.reddit.com/r/networkunits/
Author: Tosin David
My BitcoinTalk Profile: https://bitcointalk.org/index.php?action=profile;u=1180815
My ETH Address: 0xccb98e6af2b1dbe621fbac6b48e6e98811fe1243
Network units platform is based on the Ethereum Blockchain and smart contract capability to offer a comprehensive platform for the gaming community.
Systems administration is an approach to decentralize multiplayer recreations and give designers a simple method to coordinate multiplayer highlights. We will utilize the Ethereal blockchain And Intelligent Contract highlight for the audit MAKE A Platform That Enables Owners Hardware (PROVIDER SERVICES) Shared Unused data transfer capacities and CPU assets WITH engineers who for the most part require their own particular servers. to create tokens. Go along with it can have the capacity to separate the chips from the stage by interfacing them to their amusement record to end up plainly a dynamic client.
Accordingly, organize units have one of a kind information mining forms in two altogether different however intriguing approaches to separate tokens.
Price bonus & Token Unit Network
- Users with more than 10,000 tokens NU will be able to get more tokens by becoming a host or relay with renting out their hardware
- Developers who like to have a multiplayer network solution that is easy to be integrated, secure and stable can rent a Unit infrastructure Network using token NU.
- The developer will receive part of the fine if one of the hosts they are penalized. This will be the given the token NU
- NU Token will be traded on the stock exchange
- Active clients are players who participated in the verification process. They help make the network stronger and safer For their participation, they receive a portion of the token given to the operators of the masternode, based on his contributions.
MMORPG allows many players to interact in the world of games together. Generally, MMORPG
Today’s models are free to play however premium content can be purchased. This model has attracted the attention of the many users though; the majority of them will not buy any premium content. NU willso
Interesting options for developers who want to save on hosting costs to make it more reliable and fast the service. In addition, the development time can be reduced by using our flexible multiplayer framework as opposed to developing one from scratch.
The use of the model of “Free to Play” was originally used to attract more players. This can be very difficult For developers who put their heart and soul into a project only to find that the cost to maintain it much bigger than their estimate. This puts them in situations that are not profitable because of the need to invest their own money just to keep their projects alive. Every opportunity to save money is the opportunity to allow the project developer to endure, give them more time to improve and manage to get it done project.
The model of “Free to Play” MMORPG isn’t the only usability for platform NU. It is also profitable for the subscription-based MMORPG multiplayer game action and FPS’s, every turn of game-based or real-time and even unique titles that don’t have a specific genre. There is an opportunity for save money for better services is an advantage because it makes sure that the greater profit margin and Minimal losses and, most importantly, the developer can save time.
For Service Providers
The token holder of the 10,000 + the NU would be eligible to rent their hardware to the NU as platform Service providers. They will receive as a gift token to rent out their resources to developers. This not only makes the network more robust and more secure but also allows the holder with the the opportunity to mine with contributing to their hardware. This is a business that is very original and pure transactions where both parties have mutually beneficial arrangements.
For Active Clients
Active clients are players who have connected their wallets to their gaming account.Their role is Add an extra layer of verification for service providers. This to make our network stronger and more dependable. Not only does this encourage gamers to install or connect their wallets, but also give this user a chance to mine while playing games that supported their selection.
Features Techniques Masternodes/Service Providers Masternodes will be asked to provide the stock and running the host application. This host the application will serve the request based on framework multiplayer
ICO and TOKEN DETAILS:

Event Details Presentation of Network Units
Presale Begins: November 8, 2017 1:00 PM UTC
Presale Expires: December 23, 2017 1:00 PM UTC
Cap Cap Presale: 10,000 ETH
Minimum Presale Cap: 500 ETH
Token Price: 1 ETH = 500 NU
Minimum Transaction Amount: 0.01 ETH
Distribution: Smart Contract is used to generate tokens directly after receiving ETH. Token base rate is transferred to the contributor’s wallet instantly. Presale Quantity Bonus Price will be released gradually after Crowdsale. The transfer is locked until the Crowdsale ends
Multiplier Bonus Quantity Presale
0–50 ETH = 35%
50–250 ETH = 40%
250 or greater = Contact Us
Road Map
2015
● Evil Badger Company Registration
● Release of Wood Smash 3D on iOS and Android
2016
● Release of El Mirador on iOS and Android with Cardboard VR support
● Expansion to Holographic and VR Research & Development for applications, gaming and entertainment
● Experimentation of .netcore viability for multiplayer server functionality
Q1 2017
● Research into current Hosted Multiplayer Framework Solutions
● Research Optimization code for Dark Experiences on VR & Holo
Q2 2017
● UDP and RUDP library experimentations
● Zombie Mocap Development
● Spatial Mapping Implementation for HoloZombies
Q3 2017
● Bled of State Political Fighting Game Release to iOS and Android.
● Network Units Service Provider Application Proof of Concept Development
Q1 2018
● Initial Smart Contract Development for Verification Reputation
● Network Units Framework Proof of Concept Demo Release
● Acquire more Programmers as Contractors and/or Staff
Q2 2018
● UDP and RUDP library conversions to .netcore.
● Viability Studies of TCP integration.
● Initial Smart Contract Development for Active Client Verification
Q3 2018
● Initial Smart Contract Development for Masternode Staking
● Initial Release of Service Provider Application
Q4 2018
● Release Network Units Unity Asset with initial Real Time Action Networking functionality.
Q1 2019
● Blockchain Storage and Database viability research
● Flagship Title Release 1
Q2 2019
● Full Integration of Reliable RUDP and or TCP protocols
Q3 2019
● Flagship Title Release 2
Q4 2019
● Next Phase Release of Network Units Unity Asset with TCP and or RUDP functionality.
Q1 2020
● Flagship Title Release 3
For more Information please visit:
Ann Topic: https://bitcointalk.org/index.php?topic=2313083
Website: https://networkunits.io
Whitepaper: https://networkunits.io/dl/network-units-whitepaper-latest-3.pdf
Twitter: https://twitter.com/network_units
Telegram: https://t.me/networkunits
Medium: https://medium.com/@networkunits
Reddit: https://www.reddit.com/r/networkunits/
Author: Tosin David
My BitcoinTalk Profile: https://bitcointalk.org/index.php?action=profile;u=1180815
My ETH Address: 0xccb98e6af2b1dbe621fbac6b48e6e98811fe1243
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